pub trait DeviceWorkingTextureRef<Image: Image> {
type TextureT;
// Required method
fn get(self, store: &DeviceWorkingTextureStore<Image>) -> &Self::TextureT;
}
Expand description
DeviceWorkingTexture Reference
Required Associated Types§
Required Methods§
Sourcefn get(self, store: &DeviceWorkingTextureStore<Image>) -> &Self::TextureT
fn get(self, store: &DeviceWorkingTextureStore<Image>) -> &Self::TextureT
Gets texture object from the store