pub struct BufferViewObject<Buffer: DeviceChildHandle>(/* private fields */);Expand description
Opaque handle to a buffer view object
Implementations§
Source§impl<Buffer: DeviceChildHandle> BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> BufferViewObject<Buffer>
Sourcepub const unsafe fn manage(handle: VkBufferView, parent: Buffer) -> Self
pub const unsafe fn manage(handle: VkBufferView, parent: Buffer) -> Self
Sourcepub const fn unmanage(self) -> (VkBufferView, Buffer)
pub const fn unmanage(self) -> (VkBufferView, Buffer)
Purges internal values (Drop will not be called for this resource)
Source§impl<Buffer: DeviceChildHandle + Clone> BufferViewObject<&Buffer>
impl<Buffer: DeviceChildHandle + Clone> BufferViewObject<&Buffer>
Sourcepub fn clone_parent(self) -> BufferViewObject<Buffer>
pub fn clone_parent(self) -> BufferViewObject<Buffer>
Owning parent object by cloning it.
Source§impl<Buffer: DeviceChild> BufferViewObject<Buffer>
impl<Buffer: DeviceChild> BufferViewObject<Buffer>
Sourcepub fn new(buffer: Buffer, info: &BufferViewCreateInfo<'_>) -> Result<Self>
pub fn new(buffer: Buffer, info: &BufferViewCreateInfo<'_>) -> Result<Self>
Trait Implementations§
Source§impl<Buffer: DeviceChildHandle> Deref for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> Deref for BufferViewObject<Buffer>
Source§impl<Buffer: DeviceChild> DeviceChild for BufferViewObject<Buffer>
impl<Buffer: DeviceChild> DeviceChild for BufferViewObject<Buffer>
Source§type ConcreteDevice = <Buffer as DeviceChild>::ConcreteDevice
type ConcreteDevice = <Buffer as DeviceChild>::ConcreteDevice
A concrete type of the parent device object.
Source§fn device(&self) -> &Self::ConcreteDevice
fn device(&self) -> &Self::ConcreteDevice
Retrieve a reference to a device object that creates this object
Source§impl<Buffer: DeviceChildHandle> DeviceChildHandle for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> DeviceChildHandle for BufferViewObject<Buffer>
Source§fn device_handle(&self) -> VkDevice
fn device_handle(&self) -> VkDevice
Retrieve a reference to a device handle that creates this objecs
Source§impl<Buffer: DeviceChildHandle> Drop for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> Drop for BufferViewObject<Buffer>
Source§impl<Buffer: DeviceChildHandle> VkHandle for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> VkHandle for BufferViewObject<Buffer>
type Handle = VkBufferView
Source§fn native_ptr(&self) -> Self::Handle
fn native_ptr(&self) -> Self::Handle
Retrieve an underlying handle
fn as_transparent_ref(&self) -> VkHandleRef<'_, Self::Handle>
Source§impl<Buffer: DeviceChildHandle> VkHandleMut for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> VkHandleMut for BufferViewObject<Buffer>
Source§fn native_ptr_mut(&mut self) -> Self::Handle
fn native_ptr_mut(&mut self) -> Self::Handle
Retrieve an underlying mutable handle
fn as_transparent_ref_mut(&mut self) -> VkHandleRefMut<'_, Self::Handle>
Source§impl<Buffer: DeviceChildHandle> VkObject for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle> VkObject for BufferViewObject<Buffer>
const TYPE: VkObjectType = 13i32
impl<Buffer: DeviceChildHandle> BufferView for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle + Send> Send for BufferViewObject<Buffer>
impl<Buffer: DeviceChildHandle + Sync> Sync for BufferViewObject<Buffer>
Auto Trait Implementations§
impl<Buffer> Freeze for BufferViewObject<Buffer>where
Buffer: Freeze,
impl<Buffer> RefUnwindSafe for BufferViewObject<Buffer>where
Buffer: RefUnwindSafe,
impl<Buffer> Unpin for BufferViewObject<Buffer>where
Buffer: Unpin,
impl<Buffer> UnwindSafe for BufferViewObject<Buffer>where
Buffer: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more