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PipelineColorBlendAttachmentState

Struct PipelineColorBlendAttachmentState 

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#[repr(transparent)]
pub struct PipelineColorBlendAttachmentState(pub VkPipelineColorBlendAttachmentState);

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§0: VkPipelineColorBlendAttachmentState

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impl PipelineColorBlendAttachmentState

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pub const NOBLEND: Self

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pub const PREMULTIPLIED: Self

src * 1 + dst * (1 - src.a) for both color and alpha.

https://stackoverflow.com/questions/18918643/how-to-achieve-d3d-output-with-premultiplied-alpha-for-use-with-d3dimage-in-wpf

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pub const fn enabled(self) -> Self

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pub const fn disabled(self) -> Self

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pub const fn color_blend_factor_src(self, f: VkBlendFactor) -> Self

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pub const fn color_blend_factor_dst(self, f: VkBlendFactor) -> Self

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pub const fn alpha_blend_factor_src(self, f: VkBlendFactor) -> Self

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pub const fn alpha_blend_factor_dst(self, f: VkBlendFactor) -> Self

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pub const fn color_blend_op(self, op: VkBlendOp) -> Self

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pub const fn alpha_blend_op(self, op: VkBlendOp) -> Self

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pub const fn color_blend( self, src: VkBlendFactor, op: VkBlendOp, dst: VkBlendFactor, ) -> Self

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pub const fn alpha_blend( self, src: VkBlendFactor, op: VkBlendOp, dst: VkBlendFactor, ) -> Self

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