pub fn get_physical_device_queue_family_properties(
physical_device: VkHandleRef<'_, VkPhysicalDevice>,
sink: &mut [MaybeUninit<QueueFamilyProperties>],
) -> u32pub fn get_physical_device_queue_family_properties(
physical_device: VkHandleRef<'_, VkPhysicalDevice>,
sink: &mut [MaybeUninit<QueueFamilyProperties>],
) -> u32