pub fn bind_memory(
resource: &mut (impl MemoryBound + VkHandleMut + ?Sized),
memory: &(impl VkHandle<Handle = VkDeviceMemory> + ?Sized),
offset: usize,
) -> Result<()>pub fn bind_memory(
resource: &mut (impl MemoryBound + VkHandleMut + ?Sized),
memory: &(impl VkHandle<Handle = VkDeviceMemory> + ?Sized),
offset: usize,
) -> Result<()>